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Relentless Games
Zimbabwe
Приєднався 15 лип 2009
Game Developer
Modular Sci-Fi Warriors Tutorial 7 - Fixing metahuman neck overlap.
The Modular Sci-Fi Warriors pack is available on the unreal engine marketplace
Переглядів: 70
Відео
Meta-Body-Tool: Part 5 Setting up the tool with UE5.4 (AUTO RETARGETER)
Переглядів 1673 місяці тому
In the video will look at setting up the meta body tool in unreal engine 5.4 using the new auto retargeter.
Meta-Body-Tool: Part 4 How to disable idle animation
Переглядів 864 місяці тому
How to disable the idle animation
Meta-Body-Tool: Adding Metahumans (Simple version - Read the description)
Переглядів 794 місяці тому
This is a simple tutorial for Adding the meta body tool to metahumans. I suggest you use the method in the following video for full control rig and post processing ua-cam.com/video/gaJgBaxyFh8/v-deo.html
Meta-Body-Tool: Part 3 Using Save Slots for multiple character customization and Using Sequencer
Переглядів 2024 місяці тому
In this tutorial we take a look at how we can use the Meta-Body-Tool Save Slots and Sequencer. Meta-Body-Tool is available on the Unreal Engine Marketplace.
Meta Body Tool - Part 2 Adding the tool to a none UE Mannequin based skeleton.
Переглядів 2455 місяців тому
0:00 Introduction 1:00 Adding a new character 5:07 Adding the tool to our new character 14:13 Modifying the tool to work with our new character 28:52 Hiding widgets (menus) that are not necessary 32:11 Final Adjustments Available on the UE Marketplace
The Escape
Переглядів 2115 місяців тому
Assets used to create this scene are available on my Artstation www.artstation.com/a/1602794
Meta Body Tool - Part 1 A universal body customization tool for UE5
Переглядів 2,8 тис.6 місяців тому
Available on the UE Marketplace Meta-Body-Tool allows you to seamlessly modify your Unreal Engine character’s body in real-time without external applications like Blender or Maya, or cumbersome plugins and morph targets. This innovative, blueprint-based tool leverages your existing character bone structure allowing you to manipulate its shape together with clothing through bone translation and ...
Lone Night Characters
Переглядів 1146 місяців тому
Female version download available here: www.artstation.com/marketplace/p/vwzol/lone-knight-female-version Male Version download available here: www.artstation.com/marketplace/p/7o5rY/lone-knight-male-version
Modular Sci Fi Warriors ZTools now available.
Переглядів 15711 місяців тому
Available here www.artstation.com/marketplace/p/BLvpM/modular-sci-fi-warriors-ztools?
Modular Sci-Fi Warriors Tutorial 6 - Adding Metahuman heads of any body type to the armor
Переглядів 22211 місяців тому
Available on artstation www.artstation.com/marketplace/p/BLoa5/modular-sci-fi-warriors? Coming soon to the Unreal Marketplace
Modular Sci fi Warriors For Unreal Engine
Переглядів 34611 місяців тому
Download and purchase here www.unrealengine.com/marketplace/en-US/product/modular-sci-fi-warriors/questions Artstation: www.artstation.com/marketplace/p/BLoa5/modular-sci-fi-warriors? This pack contains modular sci-fi outfits and armor compatible with the Unreal Engine Mannequin skeleton and MetaHuman characters. It also features a Male and Female character customization system that allows you ...
Modular Sci-Fi Warriors Tutorial 5: Adding Male Metahumans To The Advanced Character BP
Переглядів 7411 місяців тому
Available on the unreal marketplace
Modular Sci-Fi Warriors Tutorial 4: Adding Female Metahumans To The Advanced Character BP
Переглядів 6911 місяців тому
Available on the unreal marketplace
Modular Sci-Fi Warriors Tutorial 3: Advanced Character BP Overview (Customizable Character)
Переглядів 9811 місяців тому
Available on artstation www.artstation.com/marketplace/p/BLoa5/modular-sci-fi-warriors? Coming soon to the Unreal Marketplace
Modular Sci-Fi Warriors Tutorial 2: Adding Metahumans To the Simple Character BP
Переглядів 10211 місяців тому
Modular Sci-Fi Warriors Tutorial 2: Adding Metahumans To the Simple Character BP
Modular Sci-Fi Warriors Tutorial 1: Simple Character BP Overview (Third Person Character)
Переглядів 19511 місяців тому
Modular Sci-Fi Warriors Tutorial 1: Simple Character BP Overview (Third Person Character)
Neighborhood pack ue5.1+ Build error fix.
Переглядів 38Рік тому
Neighborhood pack ue5.1 Build error fix.
Metahuman modular Action Hero outfits Tutorial
Переглядів 474Рік тому
Metahuman modular Action Hero outfits Tutorial
Tutorial: Adding Metahuman Sci-Fi outfits to Metahumans
Переглядів 1,8 тис.Рік тому
Tutorial: Adding Metahuman Sci-Fi outfits to Metahumans
UE4 Fantasy RPG Mini: Adding an in game menu & save menu BP error fix.
Переглядів 3462 роки тому
UE4 Fantasy RPG Mini: Adding an in game menu & save menu BP error fix.
UE4 blueprint based destruction system (WIP) RTX 2060, i5-4460
Переглядів 3103 роки тому
UE4 blueprint based destruction system (WIP) RTX 2060, i5-4460
Character Customization to Fantasy RPG: Changing character meshes UE4 Tutorial
Переглядів 8633 роки тому
Character Customization to Fantasy RPG: Changing character meshes UE4 Tutorial
Part 2: Fantasy RPG Pack - Changing character meshes
Переглядів 3453 роки тому
Part 2: Fantasy RPG Pack - Changing character meshes
Fantasy RPG Pack - Migrating to another project
Переглядів 1573 роки тому
Fantasy RPG Pack - Migrating to another project
Unreal Marketplace: Sci-Fi Facility
Переглядів 1,3 тис.4 роки тому
Unreal Marketplace: Sci-Fi Facility
I purchased it a few hours ago and started using it after watching the tutorial video. I really liked how I could easily customize the metahuman body into the shape I wanted, even though I don't have any sculpting skills. However, I feel very frustrated that I still cannot save the final completed body as a separate file. I've seen several metahuman customization tools, but this one seems to be the best so far. The disappointing thing is that there are fewer customizable menus than expected. I wish customization menus for shoulder width, pelvis width, and above all muscle expression were added. Once there is a way to save it as a separate file, I will definitely introduce this customizing tool to many of my Korean friends. If a method is found, please be sure to share the news with a video.
Hi! With this plugin can I use the final result for my video game as a protagonist?
Hello. How do I save my MH once I make adjustments because it just goes back to looking like before I made the changes once I exit the level?
Modular Sci-Fi Warriors available here www.unrealengine.com/marketplace/en-US/product/modular-sci-fi-warriors
Ayooo, these are incredible!
thank you so much for these tutorials, I was wondering if there is a way to save the final edited character to export the new body into something like marvelous designer or clo
we are also seeking a solution as clo3d does import a metahuman extension and also the body must be as one mean head must be attached the body and import as OBJ then convert into clo3d avatar. it is complex that will be amazing to export the whole body with face as one from meta body tools and imported into clo3d
is this plugin works on a metahuman body rigged and blendshape?
Hi, I have not tested this product with blendshapes but I it will work as long as the skeleton of your metahuman is the same as the metahuman skeleton, or the unreal engine 5 mannequin skeleton. Btw this is a blueprint, not a plugin.
I got some questions about this Tool and about Metahumans. (I have seen all 5 Parts about this tool) Could this Meta Body Tool be intergrate in a game to spawn NPCs with random bodytypes ... I mean Slot1 is the main character that can be customize by the player, Slot2 - 18 are for NPCs that are random generated by the game. When a NPC dies a slot becomes free for the game to generate a new random NPC. Your Metahumans wears at 45:00 underwear, is it allowed to make games with naked metahumans ? and what about violence is it allowed to make with metahumans horror games that with a lot of blood ? Game idea: a forgotten laboratory ... all of the sudden all chambers with frozen naked humans opens - the main character and npcs escape - the npcs attacks the main character and each others - outside the laboratory are wild animals (or zombies) and Metahuman npcs that spawn at particular spots (in the story they have also escaped from the lab) - every time one meta npc get killed, 10 minutes later an new random generated will apear at a spawn spot near you ... the game could be a mix of Fallout and the Hunger Games movies.
Hi, sorry for the late response. It is possible to randomize customization by using random floats to set the value of the bones being customized instead of using the sliders that the tool comes with, in order to do this you would need to modify the blueprints, I would suggest you make the modifications in the body tool widget blueprint because that what controls the customization. As for your second question I do believe you are allowed to do all that with metahumans.
@@Relentless_Games Thanks for your response (I think 3 days is not late). I'm still a beginner and need to learn almost everthing. Your Tool is at the moment in my Top 3 of asset (tools) that I plan to buy in the near future. :)
Available on artstation www.artstation.com/marketplace/p/BLoa5/modular-sci-fi-warriors?
amazing, thanks
Isn`t there any email to you I can send my inquiry? I tried to find, but did not find.
Hi, the email is listed on my unreal seller profile. You can contact me on this email martink.sbm@gmail.com
Can you give that plugin ?
I made a game around your template, wondering if I can publish it using the player character as main character
Just purchased this, I was following the first tutorial and things were looking different because I'm using 5.4 but its clear now. Thanks for the tutorial.
You're welcome.
How do I maintain Apose like this tutorial?
Hi, I've posted a 1 minute tutorial for you on my channel showing 2 methods you can use.
ua-cam.com/video/w3tRhnjjwxc/v-deo.html
@@Relentless_Games Thank you for your kind reply!
Just Purchased for my game loving it so far! Now I just gotta figure out to merge with my project as a character selections before the start of game
Glad to hear that, I'm not the sharpest knife on thr shelf when it comes to blueprints but if you have any questions feel free to ask, I help out if I can.
oh dear, please add chapters...
Added, thank you.
gangster thank you for this awesome video
Looks great. I like how you have the frames on screen to remove any doubt. Nice work.
Where do you get the custom clothing from and how do you import it?
Can't shrink hand size, arm length, foot size, only make them bigger? I want to shorten arm length and shrink hands, so I guess this tool isn't for me.
At the moment it isn't setup to reduce the arm length/foot size, if you're competent with blueprints you can probably it on your own but otherwise I'd advise you wait for an update that will add more functionality to the product. I plan on enhancing it after im done with my current project 6-8 weeks from now.
*Promo sm*
Lol i like how youtube thinks this is that second life game..also nice jiggle physics lol
Hi, sure thing though not immidiately. There will be a discount sale of this product from the 13th of March.
@@Relentless_Games huh? That has nothing to do with what I said lol
@@thend4427 lol sorry, youtube studio is acting up. Somehow replied to the wrong person.
Hey ! You should give me a discount bro
Hi, sure thing though not immediately. There will be a discount sale of this product from the 13th of March.
I mean we have same logo brother) @@Relentless_Games
This is awesome!
Thank you.
Looking good!
Thanks
Thank you. This is a wonderful product.
Thanks
How do you get the cloth simulation to work. I can't seem to figure it out wth the trench coat. Also how do I add the under shirt and trench coat to torso. They are separate meshes
This is and Looks Amazing. I want this in my game "ExORION Survivor". Any plans to extend on variety of Parts, Accessories, and Attachments (Supplemental Packs)?
This is so dope! I've been keeping up with all of your releases and this is the one I needed.
Hey man are you available for contract work? I'd like to get some custom made armor sets like these
Hi, sorry for the late response. It depends how soon you need your work completed, shoot me an email. martink dot sbm at gmail dot com.
Many thanks for showing how it works with the UE5 skeleton. I was about to ask you in email. Looking good. Gonna pick this up soon. Will there be a whilte material like the one in the scifi outfit? And would be nice to have the arms as separate meshes as well
No white material like the one in the scifi outfit?
how does this video have 0 likes?
With your method, it looks good when there is no animation. Try to retarget to the ue5 third person character, the outfit is not synced with the body.
Hi, usually when outfit meshes are not synced with body meshes it's because they are not following the same leader pose component, try adding the following function to your BP after event begin play ~ imgur.com/a/1m8NUPu , but in your case it should likely be the body as the leader and the outfit as target.
@@Relentless_Games thx. saw your answers on the Question section on the market place. However, I might describe the issue wrongly. I sent you an email with some video and screenshots attached.
beautiful. please add helmets as well. need that badly
Hi, Thanks. You can expect those before the end of the month.
@@Relentless_Games bought it
Purchased today. Thanks again so much for making Metahuman clothing. Looking forward to purchasing more clothing in the future.
Just wanted to let you know... If you made JUST chainmail bikini outfits, you could retire. Cause I'm buying 'em all buddy. lol... Thanks SO MUCH for making Metahuman clothing! You're getting better at it with each release. Until someone invents a DAZ Clothing TO Metahuman converter, we need to rely on talented folks like you. Purchasing two of your packs today. Keep makin' em, I'll keep buying them. Thank you.
Thanks for the support Unfortunately the Marketplace team have they're own opinions about chain mill bikinis, they think people find them offensive so they gave me a hard time during the review process. I ended up having to make changes to the design. You can get the original design of the female barbarian back by making the extra coverage material invisible.
Testing out your outfits today. They look amazing. Yeah, I hear Epic Marketplace is run by some old schoolteachers who've never seen themselves nude I think. THINK ..."What is the opposite of the Renderosity site?" and you have Epic Marketplace, lol. Too bad, I come from music-video roots and wanting to explore that again in Unreal. The Metahumans are a tradeoff for realism vs sexy. (If I'm allowed to use that word these days) Oh and thanks for that custom body shape as well! Anything that helps make those Metahumans look less "Meta" is good. Those full hips DID get in the way of a few animations though some adjustments are necessary, but it's a fair trade for the "sexy" shape. Thanks! Working with your outfits tonight and will probably post some work tomorrow. What is your hashtag for when I use your products in my work? Thanks again! Stan Vancouver, Canada
@@Stonefieldmedia It's @relentless_games, and thanks I'll keep an eye on your channel.
Hey man , i just sent you a message on Artstation, about the metahuman skin , does your pack come with the original skin without underwear on the bikini pack? im interested, ty@@Relentless_Games
Looks like the jacket has cloth simulation. Does it? That looks awesome. Please keep them coming. For guys too!
Oh damn, it's been a while lol
Any particular reason after adding this to my metahuman its not connecting with the animation?
Hi, thanks for purchasing the product. As for your question, there's nothing obvious that I can think of other than that you added a new skeletal mesh to the Metahuman BP, if you did then you have to set it up to follow the animation on the rest of the body, probably using something like the set master pose node or set leader pose node. I cant give you a detailed explanation because I've never done it this way myself. What I recommend is instead of adding a new skeletal mesh, you should replace 1 of the existing meshes that comes with the BP such as feet, legs etc... some of these are probably empty if you imported a metahuman with no clothing. It's covered in the tutorial at 3:35 Other than that I can only guess that there's something wrong with your BP because if you replace it should work right out of the box. If replacing fails try troubleshooting the issue, through the following. 1. Turn on live retarget (In your Metahuman BP ) 2. Make sure the outfit is parented to the body (In your Metahuman BP ) 3. Assign "metahuman_base_skel" as the skeleton for the outfits (6:00 on the tutorial) 4. Last resort, reimport your metahuman and try again.
download ?
Looks dope
Is this compatible with UE5?